Welcome! Enter your city name
Each scenario has unique challenges and win conditions.
The previous administration left the city drowning in garbage. Factories are polluting and waste is everywhere.
An island city with extremely limited natural resources. Teach the city to survive totally on recycled goods.
A rich but highly polluting industrial powerhouse. Transition to green energy without crashing the economy.
| Residential | Houses citizens. Needs road + power. Generates waste. |
| Commercial | Shops that boost Wellbeing and income. |
| Farming | Organic goods. Great for Sustainability and Health. |
| Textile Factory | Clothing from raw fabric. Pollutes slightly. |
| Tech Factory | Electronics. High income, some pollution. |
| Steel Factory | Heavy industry. Big money, heavy pollution. |
| Automotive | Vehicles. High income. Needs steel + electronics. |
| Recycling Center | Waste to recycled materials. Massive Sustainability! |
| Solar Panel | Clean energy. Boosts Sustainability. No pollution. |
| Wind Turbine | Best clean energy. Highest Sustainability boost. |
| Hydro Plant | Powerful renewable. Good Wellbeing + Sustainability. |
| Waste-to-Energy | Burns waste for power. Slightly hurts Health. |
| Road | Connects buildings. Required for buildings to function! |
| Park | Small Wellbeing and Health boost. Cheap. |
| School | Major Education boost. Better economy. |
| Hospital | Big Health boost. Essential for citizens. |
| Awareness Center | Education + Sustainability. Circular economy. |
| MRF | Sorts waste for recycling. Big Sustainability. |
| Water Treatment | Cleans wastewater. Boosts Sustainability. |
| Wellbeing | Citizen happiness. Commercial zones, parks, employment. |
| Education | Knowledge level. Schools and awareness centers. |
| Health | Public health. Hospitals help, factories hurt. |
| Sustainability | How green. Recycling, renewables boost. Factories decrease. |
| Management Score | Average of all four. Key metric for winning! |
| Select | Click buildings to view info and upgrade. |
| Bulldoze | Demolish buildings. No refunds! |
| Pause | Pause simulation. Plan without pressure. |
| Objectives | Toggle scenario objectives & tips panel. |
| Resources | View raw materials, products, waste and trade. |